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Legendary Hero · Champion

The Ghost

Tachibana Naotora

立花直虎

The Daughter of Raijin, wielding the twin blades Shiden; before foes can mark her form, they fall beneath the lightning.

Identity

Rank
Legendary Hero
Role
Champion, a master swordsman with two blades
Recruited from
The Expedition Companions panel (Summon)
Unlocked by
The Prologue, "Rumours of the Ghost", unlocks her summon; recruiting her is the objective of Chapter I, "A Single Exchange"
Limit
Unique
Cost / upkeep
Summoning is free but takes one companion slot; upkeep 263

Background

Tachibana Naotora was born to a great house of Nippon, an only daughter, and inherited the headship of the clan while still young – against all custom. In her youth she wielded the twin blades Shiden at the head of the Hatamoto, breaking the enemy line in the charge. When the Nipponese civil war broke out, the side her house had taken was beaten and its lands confiscated, and from that time no word was heard of Naotora. The civil war is over, but the forces of Chaos still range through Nippon. Rumour tells of a girl in an oni mask, twin blades in hand, abroad in the countryside where the fires of war have not yet gone out. The gleam of her blades is quicker than sight, thunder arrives with every stroke, and the wicked things she cleaves are left scorched black as charcoal.

Stats

On foot (only form)
Armour65
Melee attack70
Melee defence55
Weapon strength (base / AP)180/340
Charge bonus55
Health4956
Leadership80
Speed58

Magical attacks; 20% physical resistance.

Weapons

  • Shiden · 180 / 340 · magical

    Two blades under one name, counted as a single weapon; +20 against infantry, no bonus against large. This is Shiden, her signature weapon, which she brings with her

Unit traits

  • Anti-Infantry

    Bonus damage against small targets

  • Armour-Piercing

    Most of her weapon damage ignores armour

  • Dodge

    Agile enough to dodge blades and missiles

Abilities

  • BushidoPassive

    Activates once her health falls to 50% or lower and lasts while she stays there: base and armour-piercing weapon damage +15%, melee attack +10, and Unbreakable

  • Unity of Blade and SelfPassive

    Always on: melee attack +10, melee defence +10. Lost once her health drops below 25%

  • Terrain AdaptationPassive

    Only while she is in forest: armour +15, missile resistance +20

  • Heroic Killing BlowPassive

    A chance to slay a single-entity target outright in melee (the standard vanilla passive)

  • FrenzyPassive

    Hurls herself into the fight with no thought for her own safety (the standard vanilla passive)

Unit attributes

  • Causes Fear

    Lowers the leadership of nearby enemies

  • Encourage

    Leadership aura

  • Hide (forest)

    Can hide in forests

Traits

Comes with the character from the start, under Traits on the character panel; it costs no skill points.

  1. Samurai Leader

    • Construction cost: -20% for all buildings (local province)
    • Weapon Strength and Missile Strength: +10% for Samurai units (Hero's army)

    Her house defeated and her lands lost, she is still the head of the house who charges into battle with twin blades and her hatamoto at her back; her title may be stripped from her, but her skill in commanding troops cannot be taken. Wherever she makes camp, order takes hold, and every blade knows its master.

Skill tree

Only this mod's own nodes are listed. The vanilla combat and campaign-action lines are left out, and the top row shows only Beyond the Summit.

Master of the Thunderblade

Her own swordplay and her Hatamoto. Two-Sword Style opens at rank 10; the next four can be taken in any order, and Shiden Flash needs all four. It unlocks an ability that executes enemy lords and heroes.

  1. Two-Sword Style

    Unlocks at rank 10

    • Melee attack: +6
    • Melee defence: +6

    With two blades, offence and defence merge as one, leaving not a single opening.

  2. Exemplar of the Samurai

    Requires Two-Sword Style

    • Melee attack: +6 for Samurai units (Hero's army)
    • Leadership: +6 for Samurai units (Hero's army)
    • Missile strength: +10% for Samurai units (Hero's army)

    As head of the house leading her hatamoto into battle, her martial example sets the standard for the samurai under her command.

  3. Scourge of the Wicked

    Requires Two-Sword Style

    • Control: +6 (local province)
    • Upkeep: -5% (Hero's army)
    • Recruitment cost: -10% (Hero's army)

    Years spent living incognito in the countryside, rooting out corruption and evil, honed her skill in pacifying the land and its people.

  4. Blessing of Raijin

    Requires Two-Sword Style

    • Hit points: +10%
    • Weapon strength: +15% for Thunderblade Hatamoto units (Hero's army)
    • Charge bonus: +10 for Thunderblade Hatamoto units (Hero's army)
    • Ward save: +8% for Thunderblade Hatamoto units (Hero's army)
    • Speed: +20% for Thunderblade Hatamoto units (Hero's army)

    The hatamoto who share her pact with Raijin are of one mind with her.

  5. Swift as Thunder

    Requires Two-Sword Style

    • Speed: +15%
    • Charge bonus: +15

    The Thunderblade master swordsman's high-speed charge arrives like thunder, breaking the enemy line with a single strike.

  6. Shiden Flash4 of 4

    Requires Exemplar of the Samurai, Scourge of the Wicked, Blessing of Raijin, Swift as Thunder

    • Unlocks "Shiden Flash"

    A flash of Shiden splits the thunder and shatters the enemy line.

General

Beyond the Summit opens at rank 36 and has 100 levels of +1% health each, a place for surplus skill points.

  1. Kurokumo

    Unlocks at rank 8

    The finest warhorse of the Tachibana stables. Its jet-black coat is said to match the steed the Thunder God once rode.

  2. Beyond the Summit

    Unlocks at rank 36

    Level 1

    • Hit points: +1%

    … level 100

    • Hit points: +100%

    Their art has reached its peak; any further training can only harden the body. A sink for surplus skill points.

Companion bond

  1. I

    Magistrate (Bound)

    She orders the camp by samurai law. Old abuses are swept away, and discipline holds firm.

    • Unlocks Yari Samurai
    • Unlocks the Warrior's Manor fleet building
    • Grants a unique magical talisman and trait
  2. II

    Magistrate (Trusted)

    The army has come to respect her twin blades. The ordinances of her old seat now run through every company, and her word is law.

    • Yari Samurai capacity +4 (1 can be recruited directly)
    • Unlocks Teppo Samurai
    • Magistrate advances to Trusted
  3. III

    Magistrate (Sworn)

    Her land surveys and fair rule reach every town. Orders are obeyed, and the province's coffers swell by the day.

    • Yari Samurai capacity +3
    • Teppo Samurai capacity +4 (1 can be recruited directly)
    • Unlocks Thunderblade Hatamoto
    • Magistrate advances to Sworn
  4. IV

    Magistrate (Devoted)

    The Tachibana banner flies at the front once more, and the head of that noble house gives her gift for rule without reserve.

    • Yari Samurai capacity +3
    • Teppo Samurai capacity +3
    • Thunderblade Hatamoto capacity +4 (1 can be recruited directly)
    • Magistrate advances to Devoted

Companion trait · Magistrate

Income from all buildings in her province
+5% / +10% / +15% / +20% by tier
Immune to Psychology for her army
At every tier
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