← Characters

Legendary Hero · Wizard

Serena

瑟兰娜

A Mist Mage of the High Elves, a wanderer from beyond the ocean. The mists answer her command.

Identity

Rank
Legendary Hero
Role
Wizard, with a warrior's skill in melee
Recruited from
The Expedition Companions panel (Summon)
Unlocked by
Taking Shuge Monastery in the Prologue unlocks her summon; recruiting her is the objective of Chapter I, "Half a Mask"
Limit
Unique
Cost / upkeep
Summoning is free but takes one companion slot; upkeep follows her mount: 250 on foot, 275 on the steed, 300 in the chariot, 450 on the Moon Dragon

Background

Serena once served as a Mist Mage in the sea patrols of Sea Lord Aislinn. Her mist magic has reached its very summit, and she is versed in the seaman's craft besides, standing among the most accomplished navigators on any sea.

Stats

On footBarded Ithilmar SteedIthilmar ChariotMoon Dragon
Armour304511070
Melee attack52524255
Melee defence44443448
Weapon strength (base / AP)200/180200/180200/180140/380
Charge bonus20406450
Health4208450848088208
Leadership80808080
Speed35848465 (run) / 95 (fly)

Each form stands alone: equipping a mount switches her whole profile, and the numbers do not stack. Casts from the Lore of Mists. Can hide in forests on foot, on the steed and in the chariot; on the Moon Dragon she flies and causes fear and terror.

Weapons

  • Serena's Sword · 200 / 180On foot, steed, chariot

    In her right hand, the Cathayan sword her father left her. The Mist Mage's staff in her left is for spellcasting only and adds nothing to her stats

  • Moon Dragon's Bite and Claws · 140 / 380Moon Dragon only

    On the Moon Dragon her main weapon becomes the dragon's bite and claws, with crushing armour-piercing damage

Mounts

  • Barded Ithilmar Steed

    Armour +15, charge bonus +20, health +300 and far greater speed

  • Ithilmar Chariot

    Armour rises to 110 and charge bonus +44, but the unwieldy chariot lowers her melee attack and defence (52 / 44 → 42 / 34)

  • Moon Dragon

    Flies; health +4000, causes fear and terror, and her main weapon becomes the dragon's jaws. She can no longer hide in forests

Unit traits

  • Spellcaster

    All forms

  • Melee Expert

    All forms

  • Armoured

    The three mounted forms only

  • Flying

    Moon Dragon only

Abilities

  • WoundsPassive

    Below 25% health: weapon strength −20% and speed −10% (the standard vanilla penalty for single-entity units)

  • Martial ProwessPassive

    Melee attack +2, melee defence +12 (the vanilla High Elf racial passive)

  • Moon Dragon's BreathActive · Moon Dragon only

    A breath attack to the front: 68 damage (41 armour-piercing), range 90 (the same as the vanilla Moon Dragon's)

Unit attributes

  • Encourage

    Leadership aura

Traits

Comes with the character from the start, under Traits on the character panel; it costs no skill points.

  1. Favour of the Sea God

    • Campaign movement range: +5% (Hero's army)
    • Melee defence: +2 (Hero's army)
    • Ward save: +5% (Hero's army)

    The Sea God Mathlann watches over her fleet: every naval battle she takes part in brings protection to the whole force, and the routes she charts stretch farther still.

Skill tree

Only this mod's own nodes are listed. The vanilla mist line, the Lore of Mists and the campaign-action line are left out, and the top row shows only her mounts and Beyond the Summit.

Personal Line

Her own years of wandering and seafaring. Survivor opens at rank 8; the next four can be taken in any order, with three levels each for Fleet Drill and Battle-Hardened. Sea Archmage needs all four.

  1. Survivor

    Unlocks at rank 8

    • Melee defence: +4
    • Spell resistance: 10%
    • Physical resistance: 10%

    Thirty years adrift across the ocean and twelve years in captivity failed to break her; neither the sea nor the cage could wear down her resilience.

  2. Veteran Navigator

    Requires Survivor

    • Campaign movement range: +10% whilst at sea
    • Campaign movement range: +10%
    • Tradable resources produced: +5% (factionwide)

    A former deputy to a Mist Mage of a sea patrol, she knows the stars and currents as well as the lines of her own palm.

  3. Fleet Drill

    Requires Survivor

    Level 1

    • Range: +5% for fleet missile units (Hero's army)
    • Reload time reduction: +5% for fleet missile units (Hero's army)

    Level 2

    • Range: +10% for fleet missile units (Hero's army)
    • Reload time reduction: +10% for fleet missile units (Hero's army)

    Level 3

    • Range: +15% for fleet missile units (Hero's army)
    • Reload time reduction: +15% for fleet missile units (Hero's army)

    A drilling tradition passed down from Sea Lord Aislinn's fleet, making mortal sailors answer her command as surely as her own hands.

  4. Battle-Hardened

    Requires Survivor

    Level 1

    • Melee attack: +3
    • Melee defence: +3

    Level 2

    • Melee attack: +6
    • Melee defence: +6

    Level 3

    • Melee attack: +9
    • Melee defence: +9

    Combat instincts honed by years of naval battle and captivity.

  5. Wave Rider

    Requires Survivor

    • Melee attack: +4 for Oceanids and Sea Elemental units (Hero's army)
    • Melee defence: +4 for Oceanids and Sea Elemental units (Hero's army)
    • Ward save: +10% for Oceanids and Sea Elemental units (Hero's army)

    Creatures of the deep resonate with her, and Mathlann's favour extends to the tidal spirits she calls forth.

  6. Sea Archmage4 of 4

    Requires Veteran Navigator, Fleet Drill, Battle-Hardened, Wave Rider

    • Spell intensity: +15%
    • Winds of Magic power reserve capacity: +15

    The ultimate form beyond an ordinary Mist Mage, a Mist Archmage blessed by the Sea God and master of the mists.

Mounts and General

Her three mounts arrive in turn on their own: the Barded Ithilmar Steed at rank 7, the Ithilmar Chariot at rank 14 and the Moon Dragon at rank 22. Beyond the Summit opens at rank 36 and has 100 levels of +1% health each, a place for surplus skill points.

  1. Barded Ithilmar Steed

    Unlocks at rank 7

    A barded warhorse of Ithilmar, swift and enduring.

  2. Ithilmar Chariot

    Unlocks at rank 14

    A light chariot drawn by silver steeds, fierce in its charge.

  3. Moon Dragon

    Unlocks at rank 22

    The colossal form of a Moon Dragon looks down upon the entire battlefield.

  4. Beyond the Summit

    Unlocks at rank 36

    Level 1

    • Hit points: +1%

    … level 100

    • Hit points: +100%

    Their art has reached its peak; any further training can only harden the body. A sink for surplus skill points.

Companion bond

  1. I

    Tidemark (Bound)

    Wary as she is, she still raises mist with her staff to veil the reefs and bring the fleet safely through the storm.

    • Unlocks Lothern Sea Guard (Shields)
    • Unlocks the Shipboard Sea Spirit Shrine fleet building
    • Grants a unique magical talisman and trait
  2. II

    Tidemark (Trusted)

    Her charts mark hidden currents and wind lanes. The warships run with the tide and never again lose their way.

    • Lothern Sea Guard (Shields) capacity +5 (2 can be recruited directly)
    • Unlocks Oceanids
    • Tidemark advances to Trusted
  3. III

    Tidemark (Sworn)

    Her star compass charts the course, and the whole army follows her heading, running before the wind and sweeping across vast leagues.

    • Lothern Sea Guard (Shields) capacity +3
    • Oceanids capacity +3 (1 can be recruited directly)
    • Unlocks Sea Elementals
    • Tidemark advances to Sworn
  4. IV

    Tidemark (Devoted)

    Her hidden true name now shared with a trusted friend, she takes up the eastern compass and leads the army into the boundless deep.

    • Lothern Sea Guard (Shields) capacity +3
    • Oceanids capacity +2
    • Sea Elemental capacity +2 (1 can be recruited directly)
    • Tidemark advances to Devoted

Companion trait · Tidemark

Campaign movement range for her army
+5 / +10 / +15 / +20 by tier
Attrition for her army
−30% at every tier
← Characters